Artifacts are items introduced in Version 1.20. You can obtain Artifacts (along with Eggfinity Stones and Ingredients) by completing Spaceship missions via Mission Control. Artifacts can also be crafted from other Artifacts and Ingredients in the Hall of Artifacts.
Each Artifact offers its own bonus depending on its type, tier, and rarity. In this way, they are similar to Boosts, but they have a permanent effect as long as they remain equipped. By default, players can have up to 2 Artifacts equipped at a time, but with the Pro Permit they can equip up to 4 at a time. Certain Artifacts have sockets into which players may place stones to power them even further. Each Artifact can only be used on one farm at a time. If you have multiple of one Artifact, it can be used on different farms.
Every item that can be returned by the rockets is assigned a quality number, which cannot be directly ascertained, and each rocket has a quality range assigned, which can be vaguely guessed at from the listed sensor rating. Rockets only return items with quality in their assigned range. The quality range is displayed graphically in the screen where you select a rocket to send. The later rockets will no longer return the lowest quality items, so you may need to use an earlier rocket if you are in need of basic materials for crafting. There are items that cannot be returned by rockets; they must be crafted.
Every time you craft a particular Artifact, the next time you craft that particular Artifact it will cost fewer Golden Eggs. Sometimes the cost will not go down but after another crafting of the same Artifact it will; this might be due to rounding.
- 1 Types of Artifacts
- 1.1 Aurelian Brooch
- 1.2 Beak of Midas
- 1.3 Book of Basan
- 1.4 Carved Rainstick
- 1.5 Chalice
- 1.6 Demeter's Necklace
- 1.7 Dilithium Monocle
- 1.8 Gusset
- 1.9 Interstellar Compass
- 1.10 Light of Eggendil
- 1.11 Lunar Totem
- 1.12 Mercury's Lens
- 1.13 Neodymium Medallion
- 1.14 Phoenix Feather
- 1.15 Puzzle Cube
- 1.16 Quantum Metronome
- 1.17 Ship in a Bottle
- 1.18 Tachyon Deflector
- 1.19 Titanium Actuator
- 1.20 Tungsten Ankh
- 1.21 Vial of Martian Dust
- 2 Artifacts Intro Message
- 3 Trivia
- 4 Hints at Artifacts (pre-1.20)
Types of Artifacts
Rarity values are ordered in Common / Rare / Epic / Legendary. For Artifact tables, the "Sockets" column is the number of Eggfinity Stones which you can attach to the Artifact, the "Craft" column is the cost (not including Golden Eggs) to craft the Artifact, and the "Consumed" column lists what you get when you consume the Artifact.
The images of rare / epic / legendary Artifacts are the same as the usual images but with blue / purple / yellow shimmering light surrounding the item.
Aurelian Brooches increase rewards from Drones.
Beak of Midas
- The base : ratio for Drones is 3:7, i.e. a 3/10 chance of Golden Eggs; multiply this ratio by the appropriate number below (e.g. x2 for a +100% Jeweled Beak of Midas) to get the new ratio (in other words, this artifact does not do what it says it does). Beaks of Midas are the opposite of Carved Rainsticks. The reason it's possible for Rainsticks to provide a "+900%" chance (x10) of cash and Beaks to provide a "+1000%" chance (x11) of Golden Eggs without either guaranteeing it is that the real effect is applied to the ratio, not the chance. The "real effect" column in the table below assumes you do not combine a Beak with a Rainstick, as both will interact with the ratio, and the net result will not generally match the result of using either one independently. It is rounded to hundredths of a percent. If you employ Clarity Stones and bring the beak to an Enlightenment farm, that will also lead to different numbers.
Book of Basan
Books of Basan increase the effect of each Egg of Prophecy you have, additively (e.g. 10% + 0.25% = 10.25%).
- The base : ratio for Drones is 3:7, i.e. a 7/10 chance of cash; multiply this by the appropriate number below (e.g. x2 for a +100% Ornate Carved Rainstick) to get the new chance. Carved Rainsticks are the opposite of Beaks of Midas.
Chalices improve the Internal Hatchery rate.
Demeter's Necklaces increase egg value.
Dilithium Monocles increase Boost effectiveness.
|Precise Dilithium Monocle||+10%||0||3||5 Dilithium Monocles |
1 Inconsistent Titanium Actuator
|Eggsacting Dilithium Monocle||+14%||0||5||8 Precise Dilithium Monocles |
2 Solar Titanium Geogons
|Flawless Dilithium Monocle||+20% / - / +25% / +30%||0 / - / 2 / 3||7 / - / 71-21 / 7-821||10 Eggsacting Dilithium Monocles |
2 Meggnificent Mercury's Lenses
Gussets increase the capacity of Habitats.
Interstellar Compasses increase egg shipping rate.
Light of Eggendil
Lights of Eggendil increase the value of the Enlightenment Egg. (Some other Artifacts are not compatible with the Enlightenment Egg.) (Note that all Eggfinity Stones placed in any Light of Eggendil will function at 100% of their effect on an Enlightenment Farm.)
Lunar Totems modify earnings while away from your farm by a specific factor.
Neodymium Medallions increase the frequency of Drones. (Note that the base frequency is unknown.)
Phoenix Feathers increase the Soul Egg collection rate.
Puzzle Cubes decrease the cost of Common Research. This is directly comparable to simply earning more money and buying the research that way, although you can equip money Artifacts, earn the money, and then switch to a cube before buying. For ease of comparison, 5%, 15%, 20%, and 50% discounts are equivalent to having 5.26%, 17.65%, 25%, and 100% more money.
Quantum Metronomes increase the egg laying rate.
Ship in a Bottle
Ships in Bottles increase co-op mates' earnings in Contracts.
This only applies to other members, not the user. If multiple members of your co-op have one of these active, their effects will be added together. You can tap on the boost info to view which member has provided which effect. (In some cases, the percentages seem to not quite add up properly, such as 4 Ships in a Bottle which display as 79% instead of 80%.)
Tachyon Deflectors increase co-op mates' egg laying rate in Contracts.
This only applies to other members, not the user. If multiple members of your co-op have one of these active, their effects will be added together. You can tap on the boost info to view which member has provided which effect.
Titanium Actuators increase the Hold to Hatch rate.
Tungsten Ankhs increase egg value.
Vial of Martian Dust
Vials of Martian Dust increase the Max Running Chicken Bonus.
Artifacts Intro Message
The following message is displayed when a player unlocks Artifacts:
Due to recent discoveries beyond Earth, egg farms have begun to look to the stars.
Evidence is building that we were not the first to unlock the secrets of the egg.
Artifacts from lost civilizations appear to enhance egg farming in ways both technological, and mystical...
- If you try to deactivate a Gusset while the extra capacity is being used by a Habitats, the game will give you a "Cannot Be Removed" message. However, you can still deactivate the Gusset as long as the extra capacity is not in use by any Habitats.
- If you have a Gusset that offers a greater increase in capacity, you can replace the current Gusset with the new one by dragging it from the list to the spot the current Gusset is occupying.
- If you receive artifacts (or other items) from a Spaceship or from an Artifact Crate reward on a Contract but accidentally tap somewhere else on the screen before pressing the final Collect button on the list of items, don't worry; you still received the items.
- Lunar Totems are the only type of Artifact to not require any other Artifacts or Ingredients to craft Tier 3. They are also the only Artifact to not have a confirmed legendary version.
- Artifacts that claim to give a 100% chance for Bocks/Golden Eggs will not always give a box with Bocks/Golden Eggs. Since there is a ratio for Golden Egg boxes to Bocks boxes, a 100% chance will only double the ratio number for Bocks/Golden Eggs.
- You can only have 1 Artifact of each type active at any time on any given farm.
- For example, you cannot have 2 Puzzle Cubes active at the same time on your main farm, even if they are of different tiers and/or rarities.
- The "Soul Egg collection rate" mentioned in the Phoenix Feather description can confuse some people. The examples below help explain how it works.
- A +100% increase to Soul Egg collection rate is saying that any particular number of Soul Eggs that you wish to collect while under this effect can be collected "100% faster". This does NOT mean that you will earn 100% more Soul Eggs in the same amount of time; it means that it will take half the time to earn each individual Soul Egg compared to how long it would normally take. This is effectively equivalent to earning the Soul Eggs you would earn if you were earning Bocks 100% faster, so some people refer to this increase as a phantom Bocks multiplier of 2. Since the formula for Soul Eggs as a function of Bocks is a power function with p=.21, your Soul Egg earnings (assuming the effect is active for your entire prestige or at least the part where you earn the vast majority of your Bocks) will be multiplied by 2.21 = 1.1567, which is only a 15.67% increase.
- A +400% increase to Soul Egg collection rate is saying that any particular number of Soul Eggs that you wish to collect while under this effect can be collected "400% faster". This doesn't mean a 400% increase in Soul Eggs; it means you'll take 1/(1+4.00) = 20% of the time to earn each individual Soul Egg compared to how long it would normally take. This is effectively equivalent to a phantom Bocks multiplier of 5. Since the formula for Soul Eggs as a function of Bocks is a power function with p=.21, your Soul Egg earnings (assuming the effect is active for your entire prestige or at least the part where you earn the vast majority of your Bocks) will be multiplied by 5.21 = 1.4021, which is only a 40.21% increase.
- Soul Stones and Soul Beacons behave similar to how Phoenix Feathers behave.
- Rare, Epic, and Legendary Artifacts can be "demoted," meaning that they can washed from their "shininess." This will remove the stones for free, give a small reward, and change the Artifact to Common rarity.
- The first time you craft an Artifact (as part of the game's tutorial) it is free. You still need to spend the component Artifacts, but you don't need to spend any Golden Eggs.
- The number of Artifacts of each type you have in the Hall of Artifacts will turn blue (white number in blue circle) when you have enough Ingredients to upgrade it to the next tier. If you tap on the Artifact with the blue circle, then the blue circle will go away regardless whether or not you perform the upgrade. However, the blue circle may return the next time you collect new Ingredients.
- The "Consume" button is accessible by viewing an item (Artifact, Eggfinity Stone, or Ingredient) and then pressing the recycle symbol. In other words, the game makes sure you really want to consume the artifact by making you press multiple times before consumption happens.
- If you want to consume multiple of an item, you will have to repeatedly press Consume to consume them. You cannot consume all of them in just one or two presses. However, you don't have to re-press the recycle symbol; the "Consume" button will remain on-screen as long as you don't wait too long before pressing it again.
- Pressing the recycle symbol also enables the minus sign button next to the Artifact's rarity (which allows you to demote a rare/epic/legendary artifact to Common, in exchange for a very tiny reward).
- When consuming an item for Golden Eggs, the item generally gives a certain decimal amount (rather than a whole number) of Golden Eggs, which is then totaled and rounded down. This is only noticeable when consuming multiple items at one time, as the first item consumed always gives the same amount. For example, the Tiny Gold Meteorite gives around 5.43 Golden Eggs when consumed. Consuming 1 will give ~5.43, rounded down to 5, consuming 2 will give ~10.86, rounded down to 10, but consuming 3 will give ~16.29, rounded down to 16.
- Note that not all rarities of each tier of each artifact exist. For example, a Tier 2 Gusset can be Epic but cannot be Rare.
- Smart Crafting was introduced in Version 1.21. If you would be able to craft a new item by first crafting various intermediate items, Smart Crafting will be able to detect that. You will see the missing materials colored in blue (for example, "1/3" under "Reggference Quantum Metronome" would be colored blue if you have 1 of them but could make another 2) rather than green (when you already have the materials) or red (when you can't make the materials). Smart Crafting does not offer the chance of intermediate items being rare/epic/legendary. Smart crafting reduces the Golden Egg cost of crafting future instances of intermediate items just as direct crafting of those intermediate items does.
* These artifacts are shown in game 1% lower than their actual effect (Example: Tier 3 Dilithium Monocle is shown as 14%, but is actually 15%.)
Hints at Artifacts (pre-1.20)
Before Version 1.20, there were several hints at the Artifacts update.
Contracts mentioning Artifacts
Images of Artifacts